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Blend modes

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A blend mode is an operator that combines a layer with the composite below it. You set it in the Timeline, in the row’s matte and blend-mode column. Every layer starts on Normal.

The blend-mode dropdown in the Timeline.
The blend-mode dropdown in the Timeline.
ModeNote
NormalThis mode ignores the underlying colour, unless opacity is less than 100%.
AddThe resulting pixel is the sum of the source and underlying pixel’s colour.
SubtractThe resulting pixel subtracts the source from the underlying pixel’s colour.
MultiplyFor each colour channel it multiplies the source with the underlying pixel’s colour then divides by the maximum value for the colour depth of the project.
DarkenFor each colour channel the result is the darker of the source and underlying pixels.
LightenFor each colour channel the result is the lighter of the source and underlying pixels.
ScreenMultiplies the complements of the channel values, then returns the complement of the result. Complement is (MaxColourValue - ChannelValue).
OverlayMultiplies or screens the input colour depending on whether the underlying colour is lighter or darker than 0.5 (50% grey).
Soft lightDarkens or lightens each colour channel depending on whether the source channel is greater than 0.5.
Hard lightMultiplies or screens each colour channel value depending on whether the source channel is greater than 0.5.
Linear lightBurns or dodges colours by altering brightness, depending on whether the underlying pixel’s colour is greater than 0.5.
Vivid lightBurns or dodges colours by altering contrast, depending on whether the underlying pixel’s colour is greater than 0.5.
Pin lightReplaces colour, depending on whether the underlying pixel colour is greater than 0.5.
Hard mixIncreases contrast of underlying pixels.
Colour dodgeThe resulting pixel is the lightening of the source altered by the underlying pixel by decreasing contrast.
Colour burnThe resulting pixel is the darkening of the source altered by the underlying pixel by increasing contrast.
Linear burnThe resulting pixel colour is the darkening of the source to reflect the underlying pixel colour.
Darker colourSimilar to Darken, but operates on the overall colour rather than the individual colour channels.
Lighter colourSimilar to Lighten, but operates on the overall colour rather than the individual colour channels.
DifferenceFor each colour channel it subtracts the darker of the inputs from the lighter.
ExclusionSimilar to Difference, but with reduced contrast.
DivideFor each pixel, it divides the underlying pixel by the source.
HueThe resulting pixel is the underlying pixel’s luminosity and saturation, with the source pixel’s hue.
SaturationThe resulting pixel is the underlying pixel’s hue and luminosity, with the source pixel’s saturation.
LuminosityThe resulting pixel has the underlying pixel’s hue and saturation, with the source pixel’s luminosity.
ColourThe resulting pixel has the underlying pixel’s luminosity, with the source pixel’s hue and saturation.