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Reference / Effects / Stylise

Updated

Roughen edges

Roughen edges is a Stylise effect.

The frame before Roughen edges is appliedThe same frame with Roughen edges applied

The outline of a shape gets warped by fractal noise.

ParameterControlRangeDefaultUnit
Edge typeDropdownRoughen · Cut · SpikyRoughen-
BorderSlider0 to 500; higher40Pixels at composition size
Edge sharpnessSlider0 to 10070Per cent
Fractal influenceSlider0 to 200; higher100Per cent
ScaleSlider1 to 2000; higher100Pixels at composition size
Offset xSlider0 to 3840; any value by typing960Pixels at composition size
Offset ySlider0 to 2160; any value by typing540Pixels at composition size
ComplexitySlider, whole numbers1 to 102-
EvolutionDialAny angle; snaps every 45° while a modifier is held0°Degrees
Cycle evolutionCheckboxOn or offOff-
CycleSlider, whole numbers1 to 301-
Colour edgeCheckboxOn or offOff-
Edge colourColourEach channel 0 to 4, scene-linear1, 1, 1, 1-
SeedSeedAny whole numberA fresh random seed per instance-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Evolution options groups Cycle evolution, Cycle, and starts closed.
  • Cycle is editable while Cycle evolution is on.
  • Edge colour is editable while Colour edge is on.
  • Matte scales Border per pixel: white chews the outline at the full Border, grey takes finer bites, black leaves it alone. Invert reads that matte inverted.
  • Edge type: Roughen for a soft irregular outline, Cut for hard edges, Spiky for sharp points.
  • Border: intensity of how much is removed from the edges.
  • Edge sharpness: how crisp the edge is.
  • Fractal influence: how far the noise moves the outline.
  • Scale: the scale of the noise.
  • Offset x and Offset y: adjusts the position of the noise.
  • Complexity: how many octaves of detail are summed in the noise.
  • Evolution: changes the phase of the noise.
  • Cycle evolution and Cycle: make Evolution loop after a whole number.
  • Colour edge and Edge colour: paint the roughened edge in one colour.
  • Seed: randomises the noise pattern used.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.