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Reference / Effects / Utility

Updated

Transform

Transform is a Utility effect.

The frame before Transform is appliedThe same frame with Transform applied

The layer transform group (anchor, position, scale, rotation and opacity) as an effect.

ParameterControlRangeDefaultUnit
Anchor xSlider-1000 to 1000; any value by typing0Pixels at composition size
Anchor ySlider-1000 to 1000; any value by typing0Pixels at composition size
Position xSlider-1000 to 1000; any value by typing0Pixels at composition size
Position ySlider-1000 to 1000; any value by typing0Pixels at composition size
Scale x %Slider0 to 400; any value by typing100Per cent
Scale y %Slider0 to 400; any value by typing100Per cent
SkewSlider-70 to 70; down to -89 and up to 890-
Skew axisDialAny angle; snaps every 15° while a modifier is held0°Degrees
RotationDialAny angle; snaps every 15° while a modifier is held0°Degrees
Opacity %Slider0 to 100100Per cent
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Matte is an input to an effect, scaling the strength. Invert inverts the mattes for calculating strength.
  • Anchor x and Anchor y: the point everything else happens around.
  • Position x and Position y: slides the frame left/right and up/down.
  • Scale x % and Scale y %: scale size as a percentage. The two start chained: changing one scales the other by the same factor. The chain between the two wells unties them.
  • Skew and Skew axis: shear the frame, along the axis the dial sets.
  • Rotation: turn a set number of degrees.
  • Opacity %: how much of the transformed picture there is.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.