Reference / Effects / Audio
Updated
Chorus
Chorus is an Audio effect.
What it does
Section titled “What it does”Copies of the sound are read from a delay line whose length an oscillator moves, and mixed back in. Mode sets how far the sweep travels: far for a chorus, short for a flanger.
Parameters
Section titled “Parameters”| Parameter | Control | Range | Default | Unit |
|---|---|---|---|---|
| Mode | Slider, whole numbers | 0 to 1 | 0 | - |
| Rate | Slider | 0.01 to 10 | 0.5 | - |
| Depth | Slider | 0 to 100 | 50 | Per cent |
| Delay | Slider | 0.1 to 40 | 25 | - |
| Feedback | Slider | -95 to 95 | 0 | Per cent |
| Voices | Slider, whole numbers | 1 to 4 | 2 | - |
| Spread | Slider | 0 to 180 | 90 | Degrees |
| Wet | Slider | 0 to 100 | 50 | Per cent |
What each control does
Section titled “What each control does”- Mode: 0 chorus, 1 flanger.
- Rate: cycles a second.
- Depth: how much of the mode’s travel the sweep uses.
- Delay: the middle of the sweep, in milliseconds.
- Feedback: how much of the wet sound goes back into the line. Below 0 it goes back the other way up.
- Voices: how many copies each channel reads.
- Spread: how far apart in the cycle the copies sit.
- Wet: how much of the copies is heard. At 0 the sound comes through untouched.