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Connect points

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Connect points is a Generate effect.

Wire a producer’s Points socket into this effect and every pair of points closer than Max distance creates a line joining them.

Nearness is measured on the frame rather than in 3D space.

Each line takes the average of the colours of its two points. Colour multiplies this.

ParameterControlRangeDefaultUnit
Max distanceSlider0 to 1000; higher120Pixels at composition size
Max connectionsSlider, whole numbers0 to 32; up to 644-
TaperSlider0 to 1000Per cent
FadeSlider0 to 100100Per cent
WidthSlider0 to 100; higher2Pixels at composition size
FeatherSlider0 to 100100Per cent
ColourColourEach channel 0 to 4, scene-linear1, 1, 1, 1-
Max pointsSlider, whole numbers1 to 200000; up to 10000002000-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Connections groups Max distance, Max connections, Taper, Fade.
  • Line groups Width, Feather, Colour, Max points.
  • Matte is an input to an effect, scaling the strength. Invert inverts the mattes for calculating strength.
  • Max distance: how far apart two points may be and still be joined.
  • Max connections: the most lines that may meet at any one point.
  • Taper: how much a line thins as it lengthens.
  • Fade: how much a line fades as it lengthens.
  • Width: the thickness of a line.
  • Feather: how soft a line’s edge is.
  • Colour: multiplies the colour each line inherits from its two ends.
  • Max points: the most points that this effect operates on, newest points first.
  • Mix: how much of the result replaces the picture underneath.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.