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Tile

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Tile is a Distortion effect.

The frame before Tile is appliedThe same frame with Tile applied
Drag the handle. Tile applied on the right, the original frame on the left.

Tile cuts a rectangle out of the layer and repeatedly stamps it side by side until the frame is filled.

Push Output width or Output height past the frame’s own size and the stamping carries on past the layer’s edges, and the layer grows to hold it.

ParameterControlRangeDefaultUnit
Tile centre xSlider0 to 3840; any value by typing960Pixels at composition size
Tile centre ySlider0 to 2160; any value by typing540Pixels at composition size
Tile widthSlider1 to 3840; higher1920Pixels at composition size
Tile heightSlider1 to 2160; higher1080Pixels at composition size
Output widthSlider1 to 3840; higher1920Pixels at composition size
Output heightSlider1 to 2160; higher1080Pixels at composition size
Mirror edgesCheckboxOn or offOff-
PhaseDialAny angle; snaps every 45° while a modifier is heldDegrees
Horizontal phase shiftCheckboxOn or offOff-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Matte is an input to an effect, scaling the strength. Invert inverts the mattes for calculating strength.
  • Tile centre x and Tile centre y: the centre point to begin repeating from.
  • Tile width and Tile height: how large the tile rectangle is.
  • Output width and Output height: how much gets stamped, in pixels.
  • Mirror edges: flips alternate stamps, so copies meet without a seam.
  • Phase: slides every row of tiles sideways by a fraction of a tile.
  • Horizontal phase shift: decides if Phase slides vertically or horizontally.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.