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Vegas

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Vegas is a Generate effect.

The frame before Vegas is appliedThe same frame with Vegas applied
Drag the handle. Vegas applied on the right, the original frame on the left.

Vegas finds a contour where the picture’s brightness or transparency crosses a level, and draws a stroke along it.

ParameterControlRangeDefaultUnit
SourceDropdownLuminance · Alpha · Mask/PathLuminance-
MaskMasksThis layer’s masksFirst mask-
ThresholdSlider0 to 10050Per cent
WidthSlider0 to 50; higher3Pixels at composition size
HardnessSlider0 to 10050Per cent
Segment lengthSlider1 to 1000; higher80Pixels at composition size
LengthSlider0 to 10055Per cent
RotationDialAny angle; snaps every 15° while a modifier is heldDegrees
ColourColourEach channel 0 to 4, scene-linear1, 0.8, 0.25, 1-
OpacitySlider0 to 100100Per cent
Composite on originalCheckboxOn or offOn-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Mask is editable while Source is set to Mask/Path.
  • Threshold is editable while Source is anything but Mask/Path.
  • Matte scales Opacity per pixel: white draws the stroke in full, grey faintly, black nothing at all. Invert reads that matte inverted.
  • Source: Luminance finds the contour from brightness. Alpha finds it based on alpha, and Mask/Path draws the stroke round one of the layer’s masks.
  • Mask: which mask, while Source is Mask/Path.
  • Threshold: thresholds what counts as a contour.
  • Width: how thick the stroke is.
  • Hardness: how crisp edges are.
  • Segment length: the length of one dash and gap.
  • Length: how much of one segment is lit, as a percentage.
  • Rotation: offsets the dashes along the contour.
  • Colour: the stroke’s colour.
  • Opacity: how strong the stroke is.
  • Composite on original: on, the layer the effect is on draws under the stroke.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.