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Guides / The panels

Updated

Timeline

The Timeline has two halves: the outline on the left, naming layers and their properties, and on the right either the lanes or the graph.

The Timeline: outline on the left, lanes on the right.
The Timeline: outline on the left, lanes on the right.

Two mode tabs sit at the far right of the panel’s header, with the playhead’s time and frame number at its far left. The outline is the same in both modes; switching mode changes what is drawn against time, and nothing else.

Layers mode with everything shut: a summary diamond on the bar for each keyframe.
Layers mode with everything shut: a summary diamond on the bar for each keyframe.

Layers draws each layer as a bar, with a lane per property once the layer is twirled open. Shut, a layer’s keys are summarised as diamonds within its own bar.

Layers mode, a layer twirled open: keyframes on their own lanes, shaped by their interpolation.
Layers mode, a layer twirled open: keyframes on their own lanes, shaped by their interpolation.
Graph mode: the curve of the selected property.
Graph mode: the curve of the selected property.

Graph draws the curves. A property’s curves are on the pane while its row is selected in the outline. The curves share one value scale.

U, the shortcut, lists only properties that have keyframes, across every layer.

Beside it, the shy filter hides every layer with its shy switch on, and a master motion blur toggles motion blur for all layers in the composition with the switch on.

ItemWhat it is
Work areaThe stretch that plays and exports. Drag either end; it defaults to the whole composition.
Markers ribbonComposition markers.
Layer markersMarkers sitting on a layer.
Beat markersMarkers placed by Composition ▸ Detect beats.
Cache barWhich frames are cached, coloured by which tier they are in.
The outline columns.
The outline columns.

Left to right: Switches, Layer, Modes, Compose, Parent, and the render times.

ColumnHolds
SwitchesVisibility, mute, solo, lock, shy, guide.
LayerTwirl, layer number, label colour, name. The one column that stretches.
ModesDisable effects, 3D, motion blur, adjustment, flow, collapse.
ComposeMatte and blend mode.
ParentThe parent picker.

Drag a column heading to reorder the groups, and drag a seam to resize one. Toggles on the bottom bar show and hide Modes, Compose, Parent and the render times, as does a right-click on the headings. You can also manually adjust the column widths for several of these to hide items if they aren’t needed.

Switches opens on visibility, mute, solo and lock, and Modes on disable effects, 3D and motion blur. Drag the seam wider to show the rest. The order, the widths and the hidden columns are kept between launches.

Switches is what the Timeline keeps about a layer, and Modes is how the layer is rendered. See Layers.

A matte, blend or parent picker still at its default reads as muted text. It draws as a picker once it is changed, or while the pointer is over its row.

A matte or parent picker shows the number and name of the layer it points at, and its list numbers every layer the same way. A layer’s number is its place in the composition, and it keeps that number while a search or the shy filter hides other layers.

A layer twirled open, showing its properties and keyframes.
A layer twirled open, showing its properties and keyframes.

Each layer has a bar showing when it draws. Drag the bar to move it, and either end to trim it. A trimmed layer keeps a faint outline of its full source extent. While the bar is moved or trimmed, a readout beside the pointer gives its in frame, its out frame and its length. A still placed in a composition lasts the whole composition, and both ends of its bar drag freely.

Twirl a layer open and its transform, masks, effects, flow options, paint strokes and shape contents appear beneath it, each on a lane of its own. An effect’s parameter rows show the value box without its slider. A click on an effect’s name selects the effect, and the arrow beside it twirls it open.

A Sequence layer draws its clips on one row.

On a node graph composition the Timeline draws one row per box, with a lane per parameter once the box is twirled open. A box has no span, so there is no bar.

Once a composition has been edited in the Audio timeline, its Audio layers fold into a Sound mix row pinned at the foot of the Timeline. The row draws the composition’s mix, and its dB well sets the master fader. Its twirl opens the fold. A double-click opens the Audio workspace, and the right-click menu offers Open Audio workspace and Convert to precomp, which moves the Audio layers into a nested composition and takes the row away.

Right-clickOffers
A layer’s barThe same menu as the layer’s row in the outline.
Empty lane groundNew layer, Work area starts here, Work area ends here, Clear work area, Markers and Detect beats. The three dots on the bottom bar open the same menu with Arm razor added.
Empty ground under the outline’s rowsThe same menu as empty lane ground.
The rulerAdd marker here, Work area starts here, Work area ends here and Clear work area.

Here is the frame under the pointer. Under the outline’s rows it is the playhead.

  • The wheel scrolls the rows.
  • Shift+wheel scrolls sideways.
  • Ctrl+wheel zooms time, anchored on the pointer. The After Effects shortcuts use Alt+wheel.
  • A middle-button drag pans both ways at once. The outline moves with the lanes.
  • F in Layers mode zooms time to the keyframes of the selected layers, or of every layer with none selected.
  • Shift while dragging the playhead on the ruler lands it on the nearest marker, layer end, edit point, keyframe or work-area edge.
  • Dragging a key near either end of the lanes scrolls them.
  • Minimap under the lanes, in Settings ▸ Appearance ▸ Panels, draws every layer’s bar as a thin line in a strip under the lanes. The part in view is a window on it, and dragging the window scrolls. It is on by default in the Lantern shape.

Each composition keeps its own playhead, zoom and scroll, across and down, between launches too.

A block of keyframes selected: the box, its stretch handles, and the count of what is inside.
A block of keyframes selected: the box, its stretch handles, and the count of what is inside.

Sweep a box over the lanes and every keyframe inside it is selected, across as many properties and layers as the box crosses. The selection is drawn as a block with a badge reading how many keys it holds and how many frames it spans.

  • Drag the block’s body to move every key together.
  • Drag an end handle to stretch the whole block — the keys inside keep their proportions.
  • The magnet on the bottom bar decides whether a dragged key snaps to whole frames.
  • A block whose keys all sit on one frame has no end handles. Drag its keys to move them.

The strip along the bottom bar acts on whatever keys are selected: Interpolation — Linear, Easy ease, Hold, Ease.

On a narrow panel the strip’s buttons, the magnet and the graph’s framing buttons that do not fit go into ⋯ at the end of their bar.

The hourglass on the bottom strip turns on render-time measuring. Each layer’s row shows how long that layer took on the last measured frame in milliseconds, each effect’s heading shows its own, and the column heading carries the whole frame’s. A Precomp layer’s number includes everything inside it.