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Coming from After Effects or Vegas

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Lumit is layer-based, in the manner of After Effects, with a few additions to help those coming from Vegas, such as the Sequence layer, which is where Vegas-style cutting and speed ramping can happen. Most of what you already know can be transferred.

After EffectsLumit
Time remappingRetime, edited in the value graph of the graph editor
Track matteMatte, chosen from a dropdown on the layer
Pre-composePrecompose; the result is a comp layer
CTI (current time indicator)Playhead
Time stretchStretch
Null objectNull layer

Keyframes use the same maths as After Effects. Hold and linear are both there, as is bezier with speed and influence.

If you aren’t used to all of Lumit’s keybinds, an After Effects keymap preset ships in Settings, which you can access via Edit ▸ Settings ▸ Shortcuts.

Whole projects come across too. File ▸ Import ▸ After Effects project, and a report will appear telling you what was carried across with or without adjustments. This cannot port across third-party effects at this time, but it will still import the rest of a project which uses these.

VegasLumit
EventClip, inside a Sequence layer
TrackLayer; the Sequence layer is the Vegas-style row you can cut on
Velocity envelopeRetime, edited through the Speed lens of the graph editor, or within a Sequence layer
CursorPlayhead
SplitThe razor tool, on the toolbar

The next step is your first composition.