RGB split
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RGB split is a Distortion effect.


What it does
Section titled “What it does”Offset the colour channels from one another separately. Or use the wavelength based approach to achieve a smooth colour split.
Parameters
Section titled “Parameters”| Parameter | Control | Range | Default | Unit |
|---|---|---|---|---|
| Amount | Slider | 0 to 200; up to 500 | 8 | Pixels at composition size |
| Angle | Slider | -180 to 180; down to -3600 and up to 3600 | 0 | Degrees |
| Red | Slider | -200 to 200; any value by typing | 100 | Per cent |
| Green | Slider | -200 to 200; any value by typing | 0 | Per cent |
| Blue | Slider | -200 to 200; any value by typing | 100 | Per cent |
| Colour 1 | Colour | Each channel 0 to 1, scene-linear | 1, 0, 0, 1 | - |
| Colour 2 | Colour | Each channel 0 to 1, scene-linear | 0, 1, 0, 1 | - |
| Colour 3 | Colour | Each channel 0 to 1, scene-linear | 0, 0, 1, 1 | - |
| Wavelength | Checkbox | On or off | Off | - |
| Samples | Slider | 3 to 64 | 16 | - |
| Mix | Slider | 0 to 100 | 100 | Per cent |
| Blend | Dropdown | Normal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · Luminosity | Normal | - |
| Matte | Layer | Any layer in the composition | None | - |
| Invert | Checkbox | On or off | Off | - |
| Channel | Dropdown | Luminance · Alpha · Red · Green · Blue | Luminance | - |
In the Effect Controls panel:
- Matte scales Amount per pixel: white splits the channels the full distance, grey less, black not at all. Invert reads that matte inverted.
What each control does
Section titled “What each control does”- Amount: the amount to offset each channel by, or the overall wavelength split amount.
- Angle: what direction the split should occur in.
- Red, Green and Blue: adjust split scaling per channel.
- Colour 1, Colour 2 and Colour 3: the tints on the channels.
- Wavelength: switches from the three colour channels to a smooth dispersion.
- Samples: how many taps fill the offset while Wavelength is on.
- Mix: how much of the result replaces the original.
- Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.