Gradient
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Gradient is a Generate effect.


What it does
Section titled “What it does”Paints a smooth run from one colour to another over the whole frame between two points.
Parameters
Section titled “Parameters”| Parameter | Control | Range | Default | Unit |
|---|---|---|---|---|
| Shape | Dropdown | Linear · Radial | Linear | - |
| Start x | Slider | 0 to 3840; any value by typing | 960 | Pixels at composition size |
| Start y | Slider | 0 to 2160; any value by typing | 0 | Pixels at composition size |
| Start colour | Colour | Each channel 0 to 4, scene-linear | 1, 1, 1, 1 | - |
| End x | Slider | 0 to 3840; any value by typing | 960 | Pixels at composition size |
| End y | Slider | 0 to 2160; any value by typing | 1080 | Pixels at composition size |
| End colour | Colour | Each channel 0 to 4, scene-linear | 0, 0, 0, 1 | - |
| Scatter | Slider | 0 to 100 | 0 | Per cent |
| Seed | Seed | Any whole number | A fresh random seed per instance | - |
| Mix | Slider | 0 to 100 | 100 | Per cent |
| Blend | Dropdown | Normal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · Luminosity | Normal | - |
| Matte | Layer | Any layer in the composition | None | - |
| Invert | Checkbox | On or off | Off | - |
| Channel | Dropdown | Luminance · Alpha · Red · Green · Blue | Luminance | - |
In the Effect Controls panel:
- Matte is an input to an effect, scaling the strength. Invert inverts the mattes for calculating strength.
What each control does
Section titled “What each control does”- Shape: Linear runs the ramp along the line between two points. Radial runs it outward from Start, with End marking the outer edge.
- Start x and Start y: the starting point.
- Start colour: the colour at the start point.
- End x and End y: the end point.
- End colour: the colour at the end point.
- Scatter: displaces a pixel’s position to add texture to the ramp.
- Seed: which random pattern the scatter follows.
- Mix: how much of the result replaces the original.
- Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.