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Reference / Effects / Colour

Updated

Tint

Tint is a Colour effect.

The frame before Tint is appliedThe same frame with Tint applied

Uses a pixel’s brightness to map its colour between two colour values you pick. By default the white point is set to white, and black point set to black.

ParameterControlRangeDefaultUnit
Map black toColourEach channel 0 to 4, scene-linear0, 0, 0, 1-
Map white toColourEach channel 0 to 4, scene-linear1, 1, 1, 1-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Matte is an input to an effect, scaling the strength. Invert inverts the mattes for calculating strength.
  • Map black to: the colour black pixels become.
  • Map white to: the colour white pixels become.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.