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Installation

Last updated

Lumit is free.

Download the build for your platform from lumitlab.com/download to install. If you would prefer to build the project from scratch, find it at github.com/luminalmvm/Lumit.

A GPU which has support for Vulkan, Direct3D 12, or Metal is required to run Lumit. This can be either a graphics card or integrated graphics.

Download the .exe installer and run it.

Lumit is not signed on Windows. SmartScreen therefore shows a blue “Windows protected your PC” panel the first time you run it, and you should choose More info → Run anyway.

Download the .flatpak and install it:

Terminal window
flatpak install lumit-*.flatpak

Any Linux distribution with Flatpak works. If Flatpak is not set up on your distribution, flathub.org/setup covers it in a couple of commands.

File associations for .lum and .lumfx are not created after installing the flatpak. If you would like to be able to click on project files to open them directly, then clone the repository from GitHub, and run packaging/linux/install.sh.

Download the .dmg installer and run it.

Clone the repository and follow the README. The engine is written in Rust and the interface in Flutter.

Terminal window
git clone https://github.com/luminalmvm/Lumit.git

Updates are installed automatically by default. If disabled Lumit can be updated from within the application via Help ▸ Check for updates, or in Edit ▸ Settings ▸ General. If these options don’t work, you can manually update by downloading the latest build.

A release that changes something a project may depend on says so after the download, before Lumit restarts. Not now keeps the download and leaves the update in the menu.

Releases are announced on the Lumit releases page, GitHub releases page, and our Discord.