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Card wipe

Last updated

Card wipe is a Transition effect.

The frame before Card wipe is appliedThe same frame with Card wipe applied
Drag the handle. Card wipe applied on the right, the original frame on the left.

Transitions the layer as a grid of cards, each one turning and disappearing. This works as a wave across the frame.

ParameterControlRangeDefaultUnit
CompletionSlider0 to 10050Per cent
Transition widthSlider1 to 3840; higher960Pixels at composition size
RowsSlider, whole numbers1 to 64; up to 2566-
ColumnsSlider, whole numbers1 to 64; up to 2568-
Flip axisDropdownHorizontal axis · Vertical axis · RandomHorizontal axis-
Flip directionDropdownForwards · Backwards · RandomForwards-
Flip orderDropdownLeft to right · Right to left · Top to bottom · Bottom to topLeft to right-
RandomnessSlider0 to 1000Per cent
SeedSeedAny whole numberA fresh random seed per instance-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Matte scales Completion per pixel: the cards have turned further where the matte is bright, and it is asked per pixel, so a card can be half flipped and half standing. Invert reads that matte inverted.
  • Completion is how far from beginning to end the wipe is.
  • Transition width is how wide the flipping wave is, in pixels.
  • Rows and Columns set how many cards there are.
  • Flip axis chooses which line each card turns about.
  • Flip direction chooses which way each card turns.
  • Flip order sets which side the wave starts from.
  • Randomness sets how far each card’s turn is shuffled away from Flip order.
  • Seed randomises the shuffle.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.