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Reference / Effects / Transition

Updated

Card wipe

Card wipe is a Transition effect.

The frame before Card wipe is appliedThe same frame with Card wipe applied

Transitions the layer as a grid of cards, each one turning and disappearing. This works as a wave across the frame.

ParameterControlRangeDefaultUnit
CompletionSlider0 to 10050Per cent
Transition widthSlider1 to 3840; higher960Pixels at composition size
RowsSlider, whole numbers1 to 64; up to 2566-
ColumnsSlider, whole numbers1 to 64; up to 2568-
Flip axisDropdownHorizontal axis · Vertical axis · RandomHorizontal axis-
Flip directionDropdownForwards · Backwards · RandomForwards-
Flip orderDropdownLeft to right · Right to left · Top to bottom · Bottom to topLeft to right-
RandomnessSlider0 to 1000Per cent
SeedSeedAny whole numberA fresh random seed per instance-
MixSlider0 to 100100Per cent
BlendDropdownNormal · Darken · Multiply · Colour burn · Linear burn · Darker colour · Add · Lighten · Screen · Colour dodge · Lighter colour · Overlay · Soft light · Hard light · Linear light · Vivid light · Pin light · Hard mix · Difference · Exclusion · Subtract · Divide · Hue · Saturation · Colour · LuminosityNormal-
MatteLayerAny layer in the compositionNone-
InvertCheckboxOn or offOff-
ChannelDropdownLuminance · Alpha · Red · Green · BlueLuminance-

In the Effect Controls panel:

  • Matte scales Completion per pixel: the cards have turned further where the matte is bright, and it is asked per pixel, so a card can be half flipped and half standing. Invert reads that matte inverted.
  • Completion is how far from beginning to end the wipe is.
  • Transition width is how wide the flipping wave is, in pixels.
  • Rows and Columns set how many cards there are.
  • Flip axis chooses which line each card turns about.
  • Flip direction chooses which way each card turns.
  • Flip order sets which side the wave starts from.
  • Randomness sets how far each card’s turn is shuffled away from Flip order.
  • Seed randomises the shuffle.
  • Mix: how much of the result replaces the original.
  • Matte and Invert drive the strength of the effect from another layer’s brightness; see Effects.